๐ŸŒŸ๐Ÿš€๐ŸŽจ Roadmap de 'The Lazy Overlord' ๐ŸŽจ๐Ÿš€๐ŸŒŸ


โœ…Done

โŒPending

Welcome to the development journey of The Lazy Overlord! Here's a detailed roadmap of our release milestones and what you can expect as we progress. Stay tuned for updates and exciting content!

Phase 1: Initial Concept & Prototype (Q4 2024)

  • ๐Ÿ“œ Lore Development: Crafting the narrative foundation of The Lazy Overlord, including the backstory of the world, characters, and key motivations that drive gameplay. โœ…
  • ๐ŸŽฎ Basic Gameplay Prototype: We'll release a playable prototype showcasing the core mechanics of mining, resource gathering, and idle gameplay. โœ…
  • ๐ŸŒ Online Progress Integration: Launch of cloud-based data storage for player progression, ensuring a seamless experience across multiple devices. โœ…
  • ๐Ÿฅ‡ Ranking System: Introduction of the basic leaderboard to rank players based on total assets and saved currency, fostering competition. โœ…
  • ๐ŸŽช Fairground: A dedicated area where players can engage in various ๐ŸŽฏ mini-games, offering a fun and interactive way to pass the time while waiting for their โ›๏ธ mines to produce resources.โœ…
  • ๐ŸŽจ Concept Art & Character Designs: First look at the world of The Lazy Overlord with concept art of minions, mines, and environments. โŒ
    • AVATARS
      • Tiger/TigressโŒ
    • MINERS:
      • Mouse โŒ
      • Rabbit โŒ
      •  MoleโŒ
      •  Raccoon โŒ
      •  Badger โŒ
    •  WARRIORS
      •  Eagle โŒ
      •  Fox โŒ
      •  Wild BoarโŒ
      •  Wolf โŒ
      •  Puma โŒ
      •  PantherโŒ
    • TOWERS:
      • Hedgehog
      • Turtle
      • Snake
      • Bat
  • ๐ŸŽต Placeholder Music & SFX: Temporary audio tracks that set the tone for the menu and mine scenes (final music will come later).โŒ
  • ๐Ÿ› ๏ธ Basic UI/UX: Initial user interface with menu navigation and in-game resource tracking.โŒ
  • ๐Ÿ—บ๏ธ Develop an intuitive tutorial to guide new players through the mechanics of mining, resource gathering. This will make sure that the early game experience is engaging and easy to understand. โŒ

Phase 2: Defense System & Combat Mechanics (Q1 2025)

๐Ÿฐ Tower Defense System: Launch of the first defensive gameplay against PVE hordes, with various enemies attacking your mine. Players will defend their resources by strategically placing towers with different abilities. โŒ

  • ๐Ÿฆ” Hedgehog Tower (Single Target): A hedgehog that shoots its spines at a single target. โŒ
  • ๐Ÿข Turtle Tower (All-Field Attack): A turtle performing a rain dance, summoning thunderclouds to strike all enemies. โŒ
  • ๐Ÿ Snake Tower (Single Target): A snake shooting venom, poisoning a single target over time. โŒ
  • ๐Ÿฆ‡ Bat Tower (All-Field Attack): A bat emitting sonic waves that damage all enemies on the battlefield. โŒ

โš”๏ธ Weekly Cave Event: Players can enter a special cave event each week, where they face hordes of monsters in sequential battles. Each wave of 10 defeated monsters allows the player to descend deeper, facing stronger monsters and earning more valuable rewards. The player will be supported by their recruited warriors in these battles. โŒ

๐Ÿ›ก๏ธ Interactive Defense System in Mines: Players actively protect their mines from resource-stealing enemies by strategically deploying towers in key locations. โŒ

โš”๏ธ Wave-Based Combat in Cave Event: The cave event will feature progressively difficult waves, requiring players to plan their attacks and maximize their warrior's potential. โŒ

๐Ÿ› ๏ธ Resource Collection Improvements: Finalize the mechanics for minion upgrades and resource conversion, enhancing the resource management aspect of the game. โŒ

Phase 3: Multiplayer & Exploration (Q2 2025)

  • ๐ŸŒ Multiplayer System: Players can start expanding their domains and competing for mines in a shared world.โŒ
  • ๐Ÿ—บ๏ธ Exploration Mechanic: Launch the exploration phase, allowing players to discover new mines on a grid-based world map.โŒ
  • ๐Ÿ’ฅ PVP Combat Balancing: Begin testing balance between attack and defense systems with AI-controlled battles. โŒ
  • ๐Ÿฅ‡ Ranking System: Players will be able to see who has the most resources and victories in a global leaderboard.โŒ
  • ๐Ÿ’ผ Player Trading: Implement the marketplace for players to trade minions and rare resources.โŒ

Phase 4: Full Release & Monetization (Q3 2025)

  • ๐ŸŽ‰ Full Game Release: The game will be fully playable with all core mechanics, including idle resource gathering, tower defense, multiplayer battles, and exploration.โŒ
  • ๐Ÿ’Ž Cosmetic Shop: Players can unlock skins for their characters, minions, and mines.โŒ
  • ๐Ÿค‘ In-Game Economy: Finalize the in-game economy with non-intrusive microtransactions and reward-based ads.โŒ
  • ๐Ÿ“ฑ Mobile Version: Official release on mobile platforms with cross-play functionality.โŒ

Post-Release: Ongoing Updates (Q4 2025 and Beyond)

  • ๐Ÿ† New Minions & Warriors: Continuous updates adding new minions and warriors with unique abilities.โŒ
  • ๐Ÿ—บ๏ธ Expanding the Map: New territories and content updates to keep the exploration exciting.โŒ
  • ๐ŸŽ Seasonal Events: Regular updates with special events, timed challenges, and exclusive rewards for dedicated players.โŒ

We are committed to keeping you involved in every stage of development. Stay tuned for regular updates and get ready to become part of the The Lazy Overlord universe!

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